Stats and how to choose them

You get three points for free.
In total, you have 3 points to spend. Nobody can have more than 3 points in total. If you simply put all your 3 points into one attribute, you suffer no disadvantage at all, not even compared to advanced users.

Melee:
Increases the chance you'll deal damage in melee. Cannot be reduced below -2.

Stealth:
Increases the chance you'll sneak successfully. Cannot be reduced below -2.

Bonus Health:
The more health you have, the more times you have to be hit before you fall down. Base Health is 8.

Aim:
Increases the chance that you'll deal damage with a ranged weapon. Cannot be reduced below -2.

Knowledge:
Increases the chance you'll deal damage or healing with a spell. Cannot be reduced below -2.

New/Old: Bonus Power:
''Per point, you can gain up to 8 units of a special resource of your choosing. Send a private message to me (Saurkol) for more details. This can be high-power magic of any flavor, or even technology.''

New/Old: Defence:
Increases the chance you'll defend yourself successfully from melee or ranged attacks. Against magic attacks, your Knowledge stat is used.